Qualifying Round Challenges Announced

The challenges to be used in the qualifying round of Season 3 have now been announced. If you have not already signed up and would like to participate click here to join. After each challenge a longplay of each game is listed to assist you in research the game.

Qualifying Round Challenges

Devil’s Crush (TurboGrafx-16)

High score challenge. No continues.

Vice project Doom (NES)

1 point scored for ever stage that is completed. Stages are defined as when the left number on the stage listing increases. EX: Going from 1-1 to 2-1 is 1 point. Going from 2-1 to 2-2 does not award a point. No continues.

Troubleshooters Vintage (Genesis) [Translation of Battle Mania Daiginjou]

High score challenge. No continues. Default difficulty. Players may chose 1 way, 2 way, or 8way control options. 2way recommended.

Battle Circuit (Arcade)

High Score challenge. Players only get one credit.

Super Mario 64 (N64)

Players have 30 minutes to get as many stars as possible. The timer starts as soon as a player moves Mario on the first stage they enter. No major glitches allowed.


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